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» DnD Sheets » Development » Feature Requests » Pathfinder Requests
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Pathfinder Requests
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Post is unread #1 Apr 9, 2011, 9:46 pm
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Silkenray
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I love that you have a Pathfinder sheet, and nice job on it so far. There are two suggestions I have. I have no idea how difficult these would be to implement, so feel free to tell me "nope, too much work".

The first thing is that Pathfinder uses a completely different XP table (three in fact, fast, slow and medium), and we find it frustrating that when we change our "Next Level XP" field it changes back to the 3.5 next level when we change our "Current XP" entry. I know that, with three XP progressions, it would be trickier to implement than just a straight scale - if it's too much, let me know, and I will totally understand! But it would even be an improvement to have the "Next Level XP" field just NOT auto-fill at all.

The next thing that would be nifty is, in Pathfinder if you take at least one rank in a Class Skill, you get an automatic +3 to that skill. It would be really really neat if the sheet did that for us. Again, not a big deal if it's too hard to implement.

Thanks! And great work so far!
       
Post is unread #2 Apr 10, 2011, 8:58 pm
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Faye
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I'll try and implement these for sure, I'll change the XP path to PF's default medium progression and see whether or not I can change the skills that way. Normally I just put a +3 misc mod on any trained class skill, but I'll see if I can make it automatic.
       
Post is unread #3 Apr 11, 2011, 6:08 am
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Silkenray
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Thank you! You're a star.

I've also noticed AC bonuses not going where they should. Shield bonuses go to Armor, Deflect go to Shield. Deflect bonuses do not apply to touch AC, like they should.

Thanks.
       
Post is unread #4 May 6, 2011, 4:18 pm
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wrfaust
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Hey, first of all, I recently discovered your site and I LOVE it, by far the best for online character sheets. One thing I noticed on the pathfinder sheet:

Either I can't figure it out or there isn't a way to change a character name after you've created it, I'm referring to the name under characters on your profile, not on the actual sheet.

Other than that, the problem with CMD has been addressed, as has the +3 to trained skills.

Thanks again for the awesome sheets!!
       
Post is unread #5 May 18, 2011, 10:17 pm   Last edited Jun 3, 2011, 12:02 am by GennyWar
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GennyWar
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AC seems to be working alright. Concern about CDM and the available boxes for it, since both Str and Dex are added to it. For my players I just have them add the Str and Dex in the one box, just something to keep in mind when making the auto fill, also the static +10. Sounds like a lot of work to me haha.

Personally, I hate that the exp auto-fills with anything! I use a completely different exp system (involves spending exp to level up), but I'll get over it I suppose.

Anyway, noticed an odd bug. I was filling out the skills for a character and some of them don't seem to be adding up correctly. Scratch that, it's the armor check penalty. It's not being applied to some skills that need it, like Ride. Also, the Armor check penalty wont reset for some reason.
       
Post is unread #6 Jul 29, 2011, 7:25 pm
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Sthalor
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The sheet works great, the only thing I can find wrong is the skill tables. Some skills' names are crossed out and seem to stay that way to matter what I do, and, of course, the +3, but I just fixed that by adding a misc. +3 bonus to any trained class skill.
       
Post is unread #7 Aug 5, 2011, 2:36 pm
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Kuritaki
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Sthalor said:

Some skills' names are crossed out and seem to stay that way to matter what I do

Hi Sthalor
If you add 1 skill rank to a "crossed out skill", it becomes "un-crossed". The "crossed out skills" can only be used if if you have learned the basics. (Like swimming.) .........................
Run swift, run free!
       
Post is unread #8 Oct 20, 2011, 10:32 pm
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Telodzrum
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Also, the swim skill is still taking a double armor check penalty (a la 3.5) in PF the penalty is not doubled for this skill.

This seemed like the best place to post this.

I was also wondering if you were planning on adding the APG classes for PF? I really love the way that your sheets work and would enjoy not having to manually enter info for the new classes. If it helps, I'd be happy to compile a list of the class skills for the APG classes.
       
Post is unread #9 Feb 18, 2012, 7:47 pm
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Malkleth
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If possible, please provide a Dodge box for the AC line. Dodge affects Touch but not Flat Footed ACs. There is no room to add more boxes, but we probably don't need both an "other" and a "misc" box?

I also found two bugs when I built my fighter:
1) the class skills have been changed from 3.5. Fighters had Survival, Knowledge: Engineering and Knowledge: Dungeoneering added to their skill list.

2) In Pathfinder, Knowledge: Architecture has been renamed to Knowledge: Engineering

Handy reference: The fighter’s class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
       
Post is unread #10 Feb 28, 2012, 7:08 am
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Lufei
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